Land Overlord Manual

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Land Overlord Manual

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•: 3 July 2008 Mode(s), Overlord is an developed by and published by for,, and. The former two versions of the game were released in North America on 26 June 2007, then later in Europe on 29 June and Australia on 6 July 2007. Development on the game began in early 2006 and the game was first announced in May of the same year, with actual gameplay demonstrated. After over a year and a half of development, its release in 2007 was met with generally favourable reviews and helped boost overall sales for Codemasters that year.

Download Kidlogger Pro For Android more. An expansion pack entitled was announced on 1 November 2007 and released 15 February 2008 along with additional multiplayer maps and a local split screen co-op mode. A version of the game also entitled Overlord: Raising Hell was released in 2008 in Europe on 20 June and 24 June in North America, which included both the original game and its downloadable content. A sequel for all three systems entitled was announced the same year on 13 August along with a spin-off for the entitled and a game called. Overlord is set in a fantasy world, where the player takes the role of a warrior known simply as The Overlord who has control over hordes of -like creatures known as 'Minions'. The player must defeat seven corrupt ruling heroes in order to reconquer the lands and establish his lordship over its inhabitants. The game features a corruption feature, similar to that of the games, but allowing the player to 'be evil. Or really evil', where certain actions and choices affect different aspects of the story and gameplay.

While the Overlord is controlled in a third person perspective, the way minions are controlled brings elements of and upgrades bring those of. The game also uses, and is a of the traditional fantasy setting and plot. The player uses the minions for the majority of tasks such as combat. The game centers on simultaneously controlling the Overlord and an army of -like minions to traverse the 3D gameworld and defeat the seven heroes who slew the Overlord's predecessor, and who have since been corrupted by power. Each one represents one of the. There are four minion races, each of which have their own colour and abilities.

Browns are fighters, blues can revive defeated minions and swim, reds throw fireballs at enemies, can put out fires and are immune to fire attacks, and greens backstab enemies and can clear poisonous gas and plants. Minions are summoned from the spawning pits found scattered throughout the game. The player needs to pay life-force, which can be gained by killing creatures, like large bugs, to summon minions. At the start of the game only five minions can be summoned at once; as the game progresses this can increase to a maximum of fifty. In addition to controlling minions, the player can sacrifice them at altars of blood and magic to restore the Overlord's health or mana. Once a forge is acquired, they can be used to imbue weapons and armour to increase the Overlord's abilities. The player begins in an old ruined tower that has been plundered of its magical artefacts and acts as a central hub for the player.

As the stolen tower objects are recovered, new rooms and spells become available for use, and the Overlord's maximum health and mana increase. The player also needs to recover the blue, green, and red minion hives to summon the respective minions. The player can customise the tower with a variety of visual items such as banners and statues; the available visual items differ depending on in-game actions. Armour and weapons can be purchased or improved in the forge. Most defeated enemy types appear as opponents in the dungeon, an arena where the Overlord can fight them again (excluding bosses such as heroes and one-of-a-kind beasts).